Pat Monaghan

Tools n Games Guy

Post Ideas

OpenGL/Graphics

  • Why you don’t need glm::lookAt
    • Cover common uses of lookat and simpler ways of achieving the same thing
  • What is vertex pulling and how to do it

C++

  • Intro to intermediate and advanced C++ concepts and techniques
    • SFINAE/type traits etc
    • ADL and best practices for generic code
    • How ADL is used for customisation and what the other alternatives are
    • Tag based dispatch
  • Building a composable algorithm library
    • How to build std ranges in a way that doesn’t suck